Nickelodeon All-Star Brawl | Review | Nintendo Switch

  • Developer: Ludosity
  • Publisher: Game Mill
  • Release Date: 5/10/2021
  • Price: £39.99 / $49.99
  • Review code provided by Game Mill

Introduction to the Nickelodeon All-Star Brawl Review

To say that I was beyond excited when this game was announced would be an understatement. I love party fighter styled games and honestly feel like so many major companies don’t understand how big they can be for fans of their brand. Sometimes we just want to relive our youth and make some of our favorite childhood characters duke it out. Though the party fighter styled game is sparse because it is often hard to get it right. Let’s take a look and see if this game can stand on its own legs in this Nickelodeon All-Star Brawl review.

Get Your Brawl On!

Normally I would talk about the story of the game here but unfortunately there is none here. Nickelodeon All-Star Brawl still has single-player content however in the form of a classic Arcade mode. In this mode you are pitted against multiple opponents like a classic arcade fighter. You are given five stocks for this gauntlet. I will say that this mode shows off the one-versus-one aspect of Nickelodeon All-Star Brawl fairly well and was probably the more enjoyable experience for me, personally.

Party Brawl Time

As with any multiplayer game I review, I tricked some friends into playing with me by telling them we were going to play Smash Bros. I didn’t completely lie to them as this is a party fighter. So we sat down and played a good number of rounds.

There are three different modes available for multiplayer rounds. There is the standard stock mode where you have a set number of lives and the last person standing wins, a timed mode where you compete to get the most kills during a set time limit, and the last mode is labeled sports and we are going to talk a bit about this one.

One True Sport

While the game mode is labeled sports, it was basically only one sport with a different ball. The goal of this mode is to score more goals than your opponent, but be wary of friendly fire as no matter who knocks the ball in it counts as a point. 

The different balls have different attributes to them. Like the soccer ball can only be hit and the American football can only be picked up and thrown. Some of the other balls will have a bouncing element, while others are really heavy and you can’t jump with them. This was honestly more fun to play than the other game modes and where we ended up playing the most rounds.

The Air and the Cement

With all of this talk about the various game modes, I have skipped talking about how Nickelodeon All-Star Brawl actually plays. That is because it doesn’t exactly play well. Some of the characters feel really floaty while others feel like a bag of cement, even though they don’t look like they should. 

I was pretty disappointed in how some fan-favorites play. For example, Danny Phantom just seemed to have a weird move set. Just in general few of his moves seemed to actually work together and he felt very awkward to play. He is not the only character I had issues with, but being he was the character I wanted to play the most it was just disappointing to see. Though Nigel Thornberry plays really well and has this ridiculous woodpecker like move. It just made me go “human heads do not work like that” while he basically gave himself whiplash.

The Days of Yesterday

The first time a battle loaded up I felt like I was blasted back to the early 2010’s. Now don’t misunderstand, I get they were going for a cartoon feel and they certainly nailed that. Unfortunately that style isn’t really shaded or anything and that just makes the characters sort of blocky in design. It just makes the game feel like it was originally designed for a different gaming generation altogether.

What Button Was It Again

Something I was surprised to see was that you could custom map your buttons. There are a few problems with the way this is done, though. The buttons are mapped to player numbers and the game doesn’t store player position between rounds, so position is first come first serve. 

But an even weirder glitch would happen almost every round. Sometimes buttons would randomly be remapped to non-default buttons. It got to the point where we had to double check buttons before starting. This happened even if no players used custom buttons in the previous round. This just made playing Nickelodeon All-Star Brawl for this review more of a struggle than a fun time.

Final Stage

Overall, I would have to say that my friends and I had an alright time working on this Nickelodeon All-Star Brawl review. The graphics are dated and the characters need some big balance and overall movement changes for sure, but it does what it sets out to do. While I wouldn’t say that this meets the high standards of the Super Smash Bros. series, it certainly has a place with a bunch of 90’s kids.


  • Fun Gameplay
  • 90’s kid nostalgia
  • Sports Game Mode


  • Buttons remapping issues
  • Dated graphics
  • No Story Mode


Nickelodeon All-Star Brawl will have you reliving your childhood, all the way down to the graphics.

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